Tracks
/
C
C
/
Exercises
/
Circular Buffer
Circular Buffer

Circular Buffer

Easy

Instructions

A circular buffer, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end.

A circular buffer first starts empty and of some predefined length. For example, this is a 7-element buffer:

[ ][ ][ ][ ][ ][ ][ ]

Assume that a 1 is written into the middle of the buffer (exact starting location does not matter in a circular buffer):

[ ][ ][ ][1][ ][ ][ ]

Then assume that two more elements are added β€” 2 & 3 β€” which get appended after the 1:

[ ][ ][ ][1][2][3][ ]

If two elements are then removed from the buffer, the oldest values inside the buffer are removed. The two elements removed, in this case, are 1 & 2, leaving the buffer with just a 3:

[ ][ ][ ][ ][ ][3][ ]

If the buffer has 7 elements then it is completely full:

[5][6][7][8][9][3][4]

When the buffer is full an error will be raised, alerting the client that further writes are blocked until a slot becomes free.

When the buffer is full, the client can opt to overwrite the oldest data with a forced write. In this case, two more elements β€” A & B β€” are added and they overwrite the 3 & 4:

[5][6][7][8][9][A][B]

3 & 4 have been replaced by A & B making 5 now the oldest data in the buffer. Finally, if two elements are removed then what would be returned is 5 & 6 yielding the buffer:

[ ][ ][7][8][9][A][B]

Because there is space available, if the client again uses overwrite to store C & D then the space where 5 & 6 were stored previously will be used not the location of 7 & 8. 7 is still the oldest element and the buffer is once again full.

[C][D][7][8][9][A][B]

Source

WikipediaThe link opens in a new window or tab
Edit via GitHub The link opens in a new window or tab
C Exercism

Ready to start Circular Buffer?

Sign up to Exercism to learn and master C with 79 exercises, and real human mentoring, all for free.

Deep Dive into Circular Buffer!

In this video we take a look at Circular Buffer, what they are, where they're used and different implementations - including queues, static and dynamic arrays, immutable data structures and a fun agent based implementation.