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exercism fetch scala robot-name

Robot Name

Manage robot factory settings.

When robots come off the factory floor, they have no name.

The first time you boot them up, a random name is generated in the format of two uppercase letters followed by three digits, such as RX837 or BC811.

Every once in a while we need to reset a robot to its factory settings, which means that their name gets wiped. The next time you ask, it will respond with a new random name.

The names must be random: they should not follow a predictable sequence. Random names means a risk of collisions. Your solution must ensure that every existing robot has a unique name.

Hints

Make sure your solution is general enough to be easily scalable for longer names containing more letters and digits. This usually makes for better code quality, too.

Suggestion (this is not explicitly tested): To make sure you always have a unique name you could implement your own cache or use a Stream with its built-in cache.

The Scala exercises assume an SBT project scheme. The exercise solution source should be placed within the exercise directory/src/main/scala. The exercise unit tests can be found within the exercise directory/src/test/scala.

To run the tests simply run the command sbt test in the exercise directory.

For more detailed info about the Scala track see the help page.

Source

A debugging session with Paul Blackwell at gSchool. http://gschool.it

Submitting Incomplete Solutions

It's possible to submit an incomplete solution so you can see how others have completed the exercise.