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exercism fetch scala connect

Connect

Compute the result for a game of Hex / Polygon.

The abstract boardgame known as Hex / Polygon / CON-TAC-TIX is quite simple in rules, though complex in practice. Two players place stones on a rhombus with hexagonal fields. The player to connect his/her stones to the opposite side first wins. The four sides of the rhombus are divided between the two players (i.e. one player gets assigned a side and the side directly opposite it and the other player gets assigned the two other sides).

Your goal is to build a program that given a simple representation of a board computes the winner (or lack thereof). Note that all games need not be "fair". (For example, players may have mismatched piece counts.)

The boards look like this (with spaces added for readability, which won't be in the representation passed to your code):

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. O . X .
 . X X O .
  O O O X .
   . X O X O
    X O O O X

"Player O" plays from top to bottom, "Player X" plays from left to right. In the above example O has made a connection from left to right but nobody has won since O didn't connect top and bottom.

Hints

You may notice that some test cases seem unfair. However, they may be legitimately so. For example, it is common to give young or beginner players an extra n pieces at fixed positions on the board, so mismatched piece counts can occur in an otherwise fully legal game.

In any case, this exercise cares only about determining a winner for a game that can have a variety of parameters, like board length and extra pieces. It is not interested in any other state of the game, such as who moved where, when, or whose turn it is.

So don't be puzzled by those seemingly unfair games.

The Scala exercises assume an SBT project scheme. The exercise solution source should be placed within the exercise directory/src/main/scala. The exercise unit tests can be found within the exercise directory/src/test/scala.

To run the tests simply run the command sbt test in the exercise directory.

For more detailed info about the Scala track see the help page.

Submitting Incomplete Solutions

It's possible to submit an incomplete solution so you can see how others have completed the exercise.