1
exercism fetch perl6 robot-name

Robot Name

Manage robot factory settings.

When robots come off the factory floor, they have no name.

The first time you boot them up, a random name is generated in the format of two uppercase letters followed by three digits, such as RX837 or BC811.

Every once in a while we need to reset a robot to its factory settings, which means that their name gets wiped. The next time you ask, it will respond with a new random name.

The names must be random: they should not follow a predictable sequence. Random names means a risk of collisions. Your solution must ensure that every existing robot has a unique name.

Resources

Remember to check out the Perl 6 documentation and resources pages for information, tips, and examples if you get stuck.

Running the tests

There is a test suite and module included with the exercise. The test suite (a file with the extension .t) will attempt to run routines from the module (a file with the extension .pm6). Add/modify routines in the module so that the tests will pass! You can view the test data by executing the command perl6 --doc *.t (* being the name of the test suite), and run the test suite for the exercise by executing the command prove . --exec=perl6 in the exercise directory. You can also add the -v flag e.g. prove . --exec=perl6 -v to display all tests, including any optional tests marked as 'TODO'.

Source

A debugging session with Paul Blackwell at gSchool. http://gschool.it

Submitting Incomplete Solutions

It's possible to submit an incomplete solution so you can see how others have completed the exercise.